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The Busy Coder’s Guide to Android Development 8.11 – Mark L. Murphy [2018, En, PDF, EPUB, MOBI, APK]

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Do you want current information about how to develop Android apps? This book covers the latest Android Studio version and the latest version of Android, plus all the information you need to get your apps working on older devices. And, with updates coming every couple of months via the Warescription, you will keep up to date.

Do you want comprehensive information about how to develop Android apps? This book contains over 200 chapters, covering everything from the first steps in getting an app going to advanced development techniques.

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Key Android Concepts
Choosing Your Development Toolchain
Tutorial – Installing the Tools
Android and Projects
Tutorial – Creating a Stub Project
Getting Around Android Studio
Contents of Android Projects
Introducing Gradle and the Manifest
Tutorial – Manifest Changes
Some Words About Resources
Icons
Tutorial – Adjusting Our Resources
The Theory of Widgets
The Android User Interface
Basic Widgets
Debugging Your App
The Classic Container Classes
Other Common Widgets and Containers
Tutorial – Creating a Layout
GUI Building, Continued
AdapterViews and Adapters
The WebView Widget
Defining and Using Styles
Dependencies
Tutorial – Adding a Library
Introducing ConstraintLayout
The Action Bar
Vector Drawables
Tutorial – Setting Up the Action Bar
Androids Process Model
Activities and Their Lifecycles
Tutorial – Setting Up An Activity
The Tactics of Fragments
Tutorial – Starting Our Fragments
Swiping with ViewPager
Tutorial – Rigging Up a ViewPager
Resource Sets and Configurations
Material Design Basics
Dealing with Threads
Requesting Permissions
Assets, Files, and Data Parsing
Tutorial – Adding Simple Content
Tutorial – Displaying the Book
Using Preferences
Tutorial – Using Some Preferences
SQLite Databases
Tutorial – Saving Notes
Internet Access
Intents, Intent Filters
Broadcasts and Broadcast Receivers
Tutorial – Sharing Your Notes
Services and the Command Pattern
Tutorial – Updating the Book
Large-Screen Strategies and Tactics
Tutorial – Supporting Large Screens
Backwards Compatibility Strategies and Tactics
System Services
Google Play Services
Getting Help
Working with Library Modules
Gradle and Tasks
Gradle Build Variants
Manifest Merger Rules
Signing Your App
Distribution
Writing a Gradle Plugin
Code Generation
Advanced Gradle for Android Tips
Testing with JUnit4
Testing with Espresso
Testing with UI Automator
Measuring Test Coverage
Unit Testing
MonkeyRunner and the Test Monkey
Java 8 Lambda Expressions
Rx Basics
Notifications
Advanced Notifications
Multi-Window Support
Advanced ConstraintLayout
GridLayout
Dialogs and DialogFragments
Advanced ListViews
Action Modes
Other Advanced Action Bar Techniques
Toolbar
AppCompat: The Official Action Bar Backport
The Android Design Support Library
RecyclerView
Advanced RecyclerView
Advanced Uses of WebView
The Input Method Framework
Fonts and Text
Rich Text
Animators
Legacy Animations
Custom Drawables
Mapping with Maps V2
Crafting Your Own Views
Advanced Preferences
Custom Dialogs and Preferences
Progress Indicators
More Fun with Pagers
Focus Management and Accessibility
Miscellaneous UI Tricks
Event Bus Alternatives
Tasks
The Assist API (Now On Tap)
The Autofill API
The Data Binding Framework
Drag and Drop
Keyboard and Mouse Input
Viewing PDFs
Home Screen App Widgets
Adapter-Based App Widgets
Advanced Permissions
Restricted Profiles and UserManager
Device Authentication
Keys and the Keystore
Miscellaneous Security Techniques
Content Provider Theory
Content Provider Implementation Patterns
The Loader Framework
The ContactsContract and CallLog Providers
The CalendarContract Provider
The MediaStore Provider
Consuming Documents
Providing Documents
Encrypted Storage
Packaging and Distributing Data
Advanced Database Techniques
Data Backup
SSL
NetCipher
Embedding a Web Server
Miscellaneous Network Topics
Audio Playback
Audio Recording
Video Playback
Using the Camera via 3rd-Party Apps
Working Directly with the Camera
Media Routes
Supporting External Displays
Google Cast and Chromecast
The Ten-Foot UI
Putting the TVs All Together: Decktastic
Creating a MediaRouteProvider
The Media Projection APIs
AlarmManager and the Scheduled Service Pattern
PowerManager and WakeLocks
JobScheduler
Accessing Location-Based Services
The Fused Location Provider
Working with the Clipboard
Telephony
Working With SMS
NFC
Device Administration
Basic Use of Sensors
Printing and Document Generation
Basic Bluetooth RFCOMM
Dealing with Different Hardware
Writing and Using Parcelables
Responding to URLs
App Shortcuts
PackageManager Tricks
Remote Services and the Binding Pattern
Advanced Manifest Tips
Miscellaneous Integration Tips
Replacing App Code Dynamically
Android Studio Editors and Dialogs
Advanced Emulator Capabilities
Lint and the Support Annotations
Inspecting Layouts
Screenshots and Screencasts
ADB Tips and Tricks
Stetho
Issues with Speed
Finding CPU Bottlenecks
Focus On: NDK
Improving CPU Performance in Java
Finding and Eliminating Jank
Issues with Bandwidth
Focus On: TrafficStats
Measuring Bandwidth Consumption
Being Smarter About Bandwidth
Issues with Application Heap
Finding Memory Leaks
Issues with System RAM
Issues with Battery Life
Power Measurement Options
Sources of Power Drain
Addressing Application Size Issues
Crash Reporting Using ACRA
In-App Diagnostics
Anti-Patterns
Widget Catalog: AdapterViewFlipper
Widget Catalog: CalendarView
Widget Catalog: DatePicker
Widget Catalog: ExpandableListView
Widget Catalog: SeekBar
Widget Catalog: SlidingDrawer
Widget Catalog: StackView
Widget Catalog: TabHost and TabWidget
Widget Catalog: TimePicker
Widget Catalog: ViewFlipper
Device Catalog: Chrome and Chrome OS
Android Things Basics
Device Catalog: BlackBerry
Device Catalog: Android TV
Device Catalog: Amazon Fire TV and Fire TV Stick
Device Catalog: Samsung DeX
Appendix A: CWAC Libraries
Appendix B: Android 8.0
Appendix C: Android P
Appendix C: Community Theater and the Appinars